Installation - ShaderlabVSCode

Running On Mac

  1. Import ShaderlabVSCode unity package into Unity Editor.
  2. Download Visual Studio Code for macOS.
  3. Double-click on the downloaded archive to expand the contents.
  4. Drag Visual Studio Code.app to the Applications folder, making it available in the Launchpad.
  5. Launch VS Code, Open the Command Palette (⇧⌘P) and type ‘install from vsix’ and then press Enter key on keyboard.
  6. Select the vsix file under ShaderlabVSCode/VSCodePlugin/ folder of Unity Project
  7. Restart Visual Studio Code

Running On Windows

  1. Import ShaderlabVSCode unity package into Unity Editor.
  2. Download the Visual Studio Code installer for Windows.
  3. Once it is downloaded, run the installer (VSCodeSetup-version.exe). This will only take a minute.
  4. By default, VS Code is installed under C:\Program Files (x86)\Microsoft VS Code for a 64-bit machine.
  5. Launch VS Code, Open the Command Palette (CTRL+SHIF+P) and type ‘install from vsix’ and then press Enter key on keyboard.
  6. Select the vsix file under ShaderlabVSCode/VSCodePlugin/ folder of Unity Project
  7. Restart Visual Studio Code

Note: .NET Framework 4.5.2 is required for VS Code. If you are using Windows 7, please make sure .NET Framework 4.5.2 is installed.